The daily Nebraskan. ([Lincoln, Neb.) 1901-current, November 23, 1999, Page 10, Image 10

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dailyneb.com
Controversial
exhibit on hold
by new director
DETROIT (AP) — The new direc
tor of the Detroit Institute of Arts has
shelved an exhibit of modern art that
inducted potentially offensive artwork
combining religious and sexual themes.
The exhibit was scheduled to open this
month.
The Detroit exhibit, called “Art
Until Now,” had been scheduled to
begin last Wednesday with the first of a
series of 12-week installations explor
ing tiie course of 20th century art
Graham Beal, who became muse
um director seven weeks ago, decided
to hold off on the entire exhibit to
review it and discuss aspects of it with
the artists, museum marketing director
Jim Boyle said Monday. Beal hadn’t
arranged the art display and wasn’t fully
aware of its content Boyle said.
The exhibit was.to include a vial of
urine from Andres Serrano’s highly
publicized photograph of a crucifix
submerged in urine; a work called
Bathtub Jesus with a doll wearing a
condom; and a video of British artist
Tracey Emin in a menstruation ritual.
While The Detroit News reported
Monday that the exhibit was canceled,
Boyle said it was postponed.
DIA spokeswoman Annmarie
Erickson told the News, “The museum
has a responsibility to the artist and an
even greater responsibility to the pub
lic.” _
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Skateboarding
without injury
“Tony Hawk’s Pro Skater”
Developer: Activision
System: PlayStation
Grade: A
Skateboarding is a dangerous
sport.
It doesn’t take long to figure
that one out. Of course, it took this
reviewer seven years, a broken
arm, numerous sprained ankles
and about 100 visits to the chiro
practor before I finally threw in
the towel.
But thanks to professional
skateboarder Tony Hawk’s bril
liant marketing strategy, I’m final
ly back. Only this time around, it’s
a lot safer and less expensive.
“Tony Hawk’s Pro Skater” is
about as fun as skateboarding can
get without actually leaving the
living room. Of course, the thrill
of landing tricks on a video game
can’t compare to the thrill of doing
it yourself in real life, but the game
is still mn in its own nght.
For starters, let’s get one thing
straight: If you’re a pudgy kid who
is rarely found doing anything
aside from playing video games,
don’t expect to get a skateboard
and be able to do tricks like.,the
ones in the game. It won’t happen.
In fact, a lot of the tricks oh this
game are physically impossible.
The player is able to combine any
number of tricks that, in reality,
gravity simply doesn’t permit.
In that sense, it’s about as unre
alistic as you could imagine*.
However, in terms of the skaters,
their ability and the places they
skate, the game is on the mark.
Players can choose from real
life skateboarders like Jamie
Thomas, Andrew Reynolds, Bob
Burnquist, Chad Muska, Geoff
Rowley, Elissa Steamer, Kareem
Campbell, Rune Glifberg, Bucky
Lasek and, of course, Tony Hawk,
each of whom has different skills.
Once a rider is chosen, the
player is then able to pick which of
the pros’ signature boards to ride,
how tight die trucks should be and
what color of wheels the board
has.
Finally, the player chooses a
location to skate. The selection
includes real life skate spots like
the Burnside project in Portland,
Ore., and EMB in San Francisco.
In career mode, the player
must accomplish certain goals,
like grinding five picnic tables or
earning 25,000 points, to win
skate videos. The more videos a
player has, the more skate spots
and boards are available.
Winning tapes in career mode
also wins players actual video
footage of the pros, which can be
viewed in the video section. Also
available are some secret locations
and “Officer Dick,” a cop who
skates. He comes with boards that
have pictures of donuts on them,
and when he skates, you can see
his butt crack. Just like real life.
One of the game’s best assets is
the two-player mode that features
three different formats: head-to
head competition, where you win
points; horse, where players have .
to outdo each other one trick at a
time; or graffiti, where players
earn points for doing tricks on
obstacles, but if the other player
busts a bigger trick on said obsta
cle, the point goes to the other
player.
All in all, it s a great game with
a pretty good soundtrack, featur
ing the Suicide Machines anclthe
Dead Kennedys. The graphics are
very realistic, and the skaters’
movements are incredibly similar
to those of their real-life counter
parts. The game offers an endless
amount of trick combinations and
different special moves for each
skater, which keeps the game chal
lenging.
Despite its realistic ties to the
skateboard community, “Tony
Hawk’s Pro Skater” isn’t fun only
for people who actually skate, just
as race car games aren’t fun only
for race car drivers and ninja
games aren’t fun only for ninjas.
It’s a non-stop good time with
or without a second player, and it’s
more addictive than nicotine. Of
course, the only injury anyone
should worry about are the callus
es that will inevitably develop on
the player’s fingers and thumbs.
-Jason Hardy
Hey you...want my job
I’m a designer on the DN. Applications are at the front desk in
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