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About The daily Nebraskan. ([Lincoln, Neb.) 1901-current | View Entire Issue (Feb. 29, 2000)
KS39flBH5EEM8y^ESfc!iil ^BSSOBB^SjEUfSB/SEH ^EEBSSiS&Slt | CONGRATULATIONS 1 1 To the following Greek Freshmen I 1 who had a 3.5 or above | in their first semester! Alpha Chi Omega Allison Franzen Karen Haffey Brooke Hamilton Claire Herzog Brooke Imus Meghan Kent Jessica Miles Angie Paik Andrea Rowen Jennifer Snodgrass Susie Vanderoof Megan Wegner Alpha Omicron Pi Megan Anderson Nicole Cotton Andrea Deichert Megan Heald Tina Kelly Maggan Kitten Amanda Nix Jill Pace Jenny Peterson Amy Roberts Lindsay Schellpeper Alpha Phi Jennifer Brown Emily Bannick Ashley Cronin Katie Engdahl Allison Haley Sally Hallett Elise Ivy Kirstin Maurstad Katie May Erica McNeese Michelle Naslund Can Nelson Alexis Rae Laura Rikli Kellie Smith Alicia Stephens Andrea Zitek Alpha Xi Delta Danica Allacher Trisha Atwood Laura Clark Carmen Helvey Julie Lanning Chenoa Mason Michelle Mimick Meg Murphy Sarah Scott Kali Stauch Amy West Kristen Ewing I Chi Omega ■ Sarah Butler 90 Megan Erwin (3 Anthie Kramer KS Jill Kruger 9 Ashley Miltenberger I Tessa Nelson I Melissa Raabe 8 Leslie Rasmussen Jocelyn Robertshaw I Jennifer Rohleder I Emily O’Rourke 30 Kim Schardt 9 Jamie Stock | Stephanie Vorderstrasse I Carly Wendt |g Delta Delta Delta 9 Alicia Armbruster M Maggie Davis H Laura Gervase 9 Bonnie Hanselman H Brenda Hanselman 1 Ten Hasemann i Kate Sackett I Brittany Sill Delta Gamma Sara Correll Erin Hauser Amanda Hergert Shannon Hoefer Ashley Johnson Elizabeth Johnson Misti Kuenning Melissa Mecham Tammy Nguyen Jill Pollard Diane Ray Katie Sissel Stephanie Tveidt Anne West Gamma Phi Beta Molly Briggs Margaret Hoppe Tami Hunke Amy Manasek Heidi Morgan Sarah Peterson Jaci Rebrovich Jeni Rebrovich Kirsten Saunders Sally Steele Jessica Varner Jenna Venema Cristy Walsh Jill Weyand Nikki Wiener Jamie Wilkinson Kappa Alpha Thets Amber Bowen Abbie Cox Jamie Goodwin Katie Gordon Megan Harmelink Jaime Howell Brandy Ingles Ann Jareske Rachel Klemme Joy Lindholm Laura Maurstad Laura McDonald Jackie Mendlik Jessica Rasmussen Lindsay Richardson Kristi Schumacher Amy Shanahan Kim Steventon Niki Uhrmacher Angie Walker Melissa Watson Kappa Delta Anne Bosshardt Brooke Claassen Sara Delashmutt Lisa Franzen Katie Hansen Erin Haris Alison Mashek Judy O’Brine Sara Rief Brandi Schade Michelle Schrage Merry Stackhouse Kappa Kappa Gamma Katie Arthin Nicole Beard Gwen Carpenter Kristin Cunningham Mary Dyson Jessica Holmes Beth Keating Michelle Larkin Melissa Pittenger Jamie Shada Emmy Thomas Phi Mu Erin Ebmeier Diana Nelson Heidi Nelson Lindsay Spencer Pi Beta Phi Sarah Atwood Christina Denkinger Angie Freudenburg Allison Hamiel Lauren King Andrea Penney Brooke Rayman Lisa Siedhoff Tracy Silva Beth Weides Elizabeth Wychulis Acacia Greg Gifford Jimmy Hynes Scott Krull Garrett Leirman Brad Marsicek Doug Shannon Alpha Gamma Ni John Burks Nick Fanning Adam Fritz Andrew Hock Mike Karlin Eric Weyhrick i Alpha Gamma R] Tom Cooper Mike Fuchs Brandon Kai Travis Nienheuser Casey Potter Alpha Gamma Sigma Brett Behrends Eric Clark Lance Kuenning Chad Leggott Chad Ruwe Andy Sauer Matt Weber Alpha Tau Omegj Blake Anderson Nick Bassett Andy Beil Jon Kirscher Vince Koehler Chris Lee Brian Lore Kyle McWhirter Toby Santero Jason Steffes Jordan Wiggins Justin Zahn Beta Theta Pi Phil Christensen Rick Fuchs KyJle Hartung Jon Howard Kyle Johnson Joe Matthes John Nesiba Bryan Purdy David Ridenhour Delta Tau Delta Tyler Geisbrecht Nate Green Nathan Jantzi Lewis Lauflin Ben Mueller Bob Sokup Doug Sutko Alex Wolf Delta Upsilon Michael Black Chris Blum Brian Bonne Jeremy Fraiser Andrew Lund Farmhouse Jeremy Albin Jeff Backemeyer N Paul Demmel Brent Elision Nate Luehrs Mitch Minarick Pat Moore Adam Petersen Curtis Rickertsen Lucas Stock Kappa Sigma Adam Holmberg Mike Lankhorst Matt Tuller Lambda Cbi Alpha Pat Davis 1 Derek Lippencott Robbie Stemm Phi Gamma Delta Steve Dugger Ryan Wade Nick Simon 10 Phi Kappa Psi Robbie Diederich Ike Eckert Dan Ford Matt Maline Sigma Alpha Epsilon Ty Bollinger Arron Hurlbut Travis Lacus Ehren Parks Reese Sukovaty Jarod Wilson Derek Zimmerman I Sigma Chi George Arnold George Green Kyle Morgheim Andy Morrow Sweeny Tidball Sigma Nu Cory Ayer John Cambell Dan Hennings Matt Molettiere Zeb Moseman Riley Mullen Tony Sattler Sigma Phi Epsilon Eric Barkdoll Ben Coykne Chip Emanuel Steve Epp ‘Nox’ is simplistic fun By CUff Hicks Staff writer Let’s get one thing clear up front - this game is probably not for the hard core “Diablo” fans who are looking to kill time until “Diablo II” gets released. “Diablo” fans are legion, and many have been firing up the original “Diablo” while pining for the beta-test “Diablo II.” A few of them have shot glances over at “Nox” and wondered “Hmmm...” My response: This is not the game you’re looking for. If you realty can’t play “Diablo” one more time and want something new, go buy “Darkstone.” It’s enough like “Diablo” that you’ll be able to get by. Once that distinction is out of the way, “Nox” is actually pretty fun, although sometimes a bit simplistic. There aren’t realty any statistics, the only thing built up over the course of the adventure are special abilities and equipment. There’s also no random dungeon generator and no way to do the quests with a friend. Get it? It’s not “Diablo.” But “Nox” has a lot going for it The single player quests in “Nox” have a tinge of humor to them, which is good, because the fantasy genre of games needs to lighten up a little bit But the single player realty isn’t toe focus of “Nox.” This isn’t to say it doesn’t have a good single player. There are three sep arate sets of interlocking quests, depending on which character class you choose - Warrior, Conjurer or Sorcerer. Warrior is your basic hack-’n’ slash, gimme-a-bigger-sword type of muscled barbarian. The Conjurer charms and summons monsters to do toe work for him. The Sorcerer pushes spells and stays as far back as possible. Right away, the goal of toe game designers was to blend the feel of “Diablo” with a combination of “Quake” and “Command & Conquer.” They wanted a new type of multiplayer experience. Sound odd? Perhaps, but it is enjoyable. 1 F jp| SYSTEM: PC DEVELOPER: Westwood Games GRADES: B FIVE WORDS: Diablo meets Quake equals action. “Nox” multiplayer is fast and furi ous, filled with several people, with all of the people trying to kill the nearest other person. Everyone starts with all the spells, and there’s usually some equipment nearby to help you out Multiplayer also includes other variations like NoxBall. It does take some getting used to, however. It’s easy to get a game that feels too cramped and crowded. Some people may like the overpop ulated areas because it means more frags per minute, but it can get a little frustrating for my tastes. If you’re buying the game sheerly for multiplayer; my suggestion is down load the demo and try it before you buy the game. It* hit or miss, and not for everyone. “Nox” is also a bit of a system hog, as my 450 AMD K6-2 couldn’t run the game at an acceptable speed with all the options turned on. That’s odd, consider ing the game is a 2-D affair, with no polygons to push around. Still, if you’re looking for a different kind of multiplayer experience and have the horsepower to push it, you might want to give “Nox” a look-see. ‘Slave Zero’ offers ambitious premise By Cliff Hicks Staff writer Anyone who is both a gamer and a fan of Japanese animation was probably excited about “Slave Zero.” A game where players get to pilot a big-ass robot through populated cities? Sign me up! While the idea was exciting, the problem is in the execution. The game itself is a mixed bag that disappoints more than it excites. The weapons are of first and fore most importance with most gamers. The manual is a vague about strength. The fact that players will automati cally keep the most powerful weapon seems odd at first. But even giant robots can’t carry around dozens of weapons. “Slave Zero” does a lot of things right. Control is fairly tight, and players really do get the feeling of being in a giant robot. Cars are barely the size of the characters’ feet. Stomping a foot down and watching any ground vehicle shake is always lots of fun. And the combat is fast and furious. Also, players won’t need a pilot’s license to get around like they do for die “MechWarrior” games. This is more arcade appeal than simulation fare. But it seems for all the tilings “Slave Zero” does right, it does quite a lot of things wrong. At certain points, the game can be a little vague about where players are sup posed to go and what they’re supposed to do. I found myself wandering around one map for the better part of an hour before I figured out what I was sup posed to be doing. The PC version offers multiplayer after downloading a patch and then only over a LAN, not through the Internet. No Internet combat? In the age of the online gamer? Damn shame. The Sega Dreamcast version has its own collection of problems. When the introduction suffers slowdown, players ■ Slave Zero Ss SYSTEM: PC & Dreamcast ^ DEVELOPER: * Infogrames I GRADES: C & D+ FIVE WORDS: A lackluster Idl giant robot game. know they’re not in for a great experi ence. That slowdown comes back all the time, too. Any time more than four or five enemies are on the screen, the game turns into something of a slide show. This is why I bought a Dreamcast? The multiplayer on the Dreamcast isn’t everything it’s cracked up to be either with too-small arenas for fighting and slowdown up the wazoo. The control scheme also takes a lit tle bit of getting used to with the Dreamcast controller, which does noth ing to make the game more playable. In the end, if a player has a strong PC and wants the experience of playing one of the giant mechs you see in anime, that player may want to pick up “Slave Zero.” But I’d recommend getting “Shogo,” a similar and much better title, first. Dreamcast gamers, don’t get “Slave Zero” unless it’s used, and even then, make sure it’s cheap. Real cheap.